You+Pea Architects' exploration of digital and physical materiality

Request our high-res textures

Physically based rendering (PBR) is the concept of using realistic shading/lighting models along with measured surface values to precisely represent real-world materials - in this case Sto facade plasters and surfaces - to accurately create authentic 3D models. The files are available in 8k resolution. Due to the size of these files, please contact us for a download link.

Meet the architects:

You+Pea

VIDEO: You+Pea Architects' exploration of digital and physical materiality
Questions and answers about the project

What was the goal of the mock-up?
What was your strategy in selecting and combining materials for the mock-up?
Can digital materials increase productivity and optimize the design process?
What did you learn from this collaboration?
What influence does gaming have on architecture now and in the future?
What do you see as the role of digital twins in architecture?
What goes missing between digital and physical materials?

Request our high-res textures

Physically based rendering (PBR) is the concept of using realistic shading/lighting models along with measured surface values to precisely represent real-world materials - in this case Sto facade plasters and surfaces - to accurately create authentic 3D models. The files are available in 8k resolution. Due to the size of these files, please contact us for a download link.

Explore your options:

Materials Overview library

Collage of different materials for the façade design, in different colours

[ark] magazine

The StoJournal for Architects

Preview of [ark] magazine, the StoJournal for Architects
Preview of [ark] magazine